{"product_id":"game-balance-brenda-romero-9781498799577","title":"Game Balance","description":"Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economics and game theory. \nGame Balance\noffers readers a dynamic look into game design and player theory. Throughout the book, relevant topics on the use of spreadsheet programs will be included in each chapter. This book therefore doubles as a useful reference on Microsoft Excel, Google Spreadsheets, and other spreadsheet programs and their uses for game designers.\nFEATURES\nThe first and only book to explore game balance as a topic in depth\nTopics range from intermediate to advanced, while written in an accessible style that demystifies even the most challenging mathematical concepts to the point where a novice student of game design can understand and apply them\nContains powerful spreadsheet techniques which have been tested with all major spreadsheet programs and battle-tested with real-world game design tasks\nProvides short-form exercises at the end of each chapter to allow for practice of the techniques discussed therein along with three long-term projects divided into parts throughout the book that involve their creation \nWritten by award-winning designers with decades of experience in the field\nIan Schreiber\n has been in the industry since 2000, first as a programmer and then as a game designer. He has worked on eight published game titles, training\/simulation games for three Fortune 500 companies, and has advised countless student projects. He is the co-founder of Global Game Jam, the largest in-person game jam event in the world. Ian has taught game design and development courses at a variety of colleges and universities since 2006.\nBrenda Romero \nis a BAFTA award-winning game director, entrepreneur, artist, and Fulbright award recipient and is presently game director and creator of the Empire of Sin franchise. As a game director, she has worked on 50 games and contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon, Dungeons \u0026amp; Dragons, and Def Jam\n franchises.","brand":"Taylor \u0026 Francis Inc","offers":[{"title":"Default Title","offer_id":51471684436256,"sku":"9781498799577","price":57.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0753\/2812\/7264\/files\/9781498799577.jpg?v=1781558333","url":"https:\/\/bookcorner.com\/products\/game-balance-brenda-romero-9781498799577","provider":"The Book Corner","version":"1.0","type":"link"}