Product description
Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear "Metroidvania" titles.
Specifications
| Product ID / ISBN / EAN | 9781032579986 |
|---|---|
| Publisher | Taylor & Francis Ltd |
| Format | Paperback |
| Condition | New |
| Language | English |
| Publication Date | 30 Dec 2024 |
| Number of Pages | 16 |
| Width | 17.9 cm |
| Height | 25.3 cm |
| Depth | 1.7 cm |